Showing posts with label Drum Programming. Show all posts
Showing posts with label Drum Programming. Show all posts

Thursday, 20 September 2012

Mike Huckaby Video Tutorials: Drum Variations & Creating Automated VST Program Changes

Mike Huckaby is a renowned electronic music producer and DJ from Detroit, the founder and owner of the deep house and techno labels Deep Transportation and S Y N T H. Huckaby is also highly regarded for his remix work for Juan Atkins, Vladislav Delay, Pole, Loco Dice, and many other respected producers.






Thursday, 13 October 2011

Thursday Tech: Ableton Live Drum Racks


On the surface, Ableton Live’s drum racks seem to be surplus to a DJ’s requirements with clips being able to deal with everything we need. Look a little deeper, though, and that’s not the case; let’s look at where we can use drum racks to our advantage.
One of the biggest advantages to using Ableton Live is its flexibility. Whilst it can’t quite boast the straight to business simplicity of Traktor, Torq, Itch, and the like, it’s got a clear lead when it comes to setting things up how you want; there’s so much choice that sometimes knowing what tools to use where can be a bit confusing, and drum racks are definitely one of the more specialised tools.

Clips

There are advantages to using clips, and there are also advantages to using drum racks. First off, let’s look at what using clips is perfect for anyway.
• Available in all versions of Live
• Great for full tracks and loops
• Good for quantising
Clips are a lot more flexible than you may have realised. Despite defaulting to the global quantise settings and acting like loops, clips can be set to be more or less independent. To use a clip as a one shot, simply go to its launch settings and turn both quantisation and warp off. In doing this, you can set some clips up to play tracks, others to play loops, and throw one shots into the mix as well.
There are some important limitations to consider when using clips, though, that by using drum racks we can overcome:
• Only one clip can play in a track at a time
• Clips between different tracks can’t ‘interact’
• One shot clips can’t be put into MIDI loops
• Editing options for audio clips is limited

Drum Racks

Drum racks are included in all versions of Live 8, but they are only editable in the full version. That caveat aside, let’s take a look at the pros of drum racks.
• Great for single hits and kits
• Can have a MIDI clip assigned to them for sequencing
• Simpler and sampler are more capable for editing than audio clips
Because only one clip can play simultaneously in a track, setting up a bunch of one shots to trigger will spread across your clip view quite quickly. This is not only messy, and a bit of a waste of precious screen real estate, but can also be a bit of a puzzle because of the ambiguity about what’s controlling what on your controller. In reality, a drum rack is just a container for audio/instrument tracks, and the rack can be expanded to show them as such (although MIDI clips can’t be stored in the within individual rack tracks), but the grid view that the rack uses is much easier to align with pads and buttons of controllers.
Another advantage to using a drum rack to trigger samples is that MIDI clips can be recorded into the main track, allowing all the samples and devices in a rack to become one big instrument – this is something that can’t be done if you use clips to trigger sounds.
Drum racks default to triggering instruments at C3, which may not be what you want. To change this setting, expand the drum rack track to show all of the tracks within, and you’ll see the receive/play section, which you can alter as you see fit. You’ll also notice a choke setting; 16 flexible choke groups are another advantage to using drum racks.

Hot Tips

• Although it may seem like a bottomless pit of expenditure, to get real control over your samples you’ll need to get hold of Sampler, Ableton’s ‘step up’ sample player from the bundled Simpler device. Simpler’s still plenty powerful enough for the majority of tasks, but one thing it can’t do is set samples to one shot. The workaround? Increase the release time on your sample to ensure it plays out fully.
• When you’re working on your sounds, rather than tiresomely doing the same thing over and over again you can right click on a device control and select ‘copy to siblings’ to copy the setting across to all the other drum pads that share the same instrument.
• The name drum rack is slightly misleading: don’t feel restricted to drums! Whilst the drum racks are by nature a percussive tool, loading in instruments, perhaps combined with MIDI effects like arpeggiator, can give you a handful of different sounds all on one MIDI track that you can dip into with much more flexibility than an audio track.
• Want to chop up a sample, MPC style? Instead of using clips and editing the start points manually (which can take forever!), take advantage of a not quite hidden, but not front of stage feature of drum racks. Simply right click a clip and choose Slice to New MIDI Track to bring up a dialogue box that will allow you to use timing or warp marker info to chop a sample up in a drum rack of Simplers. Simple!
The most important thing to glean from this article is that the best way to use Ableton Live is to mix and match its myriad features into something that works for you! Clips will almost certainly be your workhorse tool for the structure of a Live set, but the strengths of drum racks can take your performance to the next level. When mapping your controller, consider working your clip launch MIDI around a grid of MIDI notes and making sure that you always use those notes in drum racks so that when you switch between them everything stays a finger press away. This way you’ll get to have your cake and eat it too. Good luck!

Tuesday, 6 September 2011

Tuesdays Tech: Tempest Analog Drum Machine


Roger Linn, he of the MPC and AdrenaLinn and Linnstrument, sends us his friendly walk-through video showing you how to get started actually using the upcoming Linn/Dave Smith Tempest analog drum machine. We’re awaiting details on when this unit is actually shipping; I’ll update this post once we hear.

What you get instead, though, is nearly twenty minutes of Roger walking you through every single function – this is as much a video manual as it is a “quick start.” It’s nice to see some clever workflow features in action, and you get some very in-depth looks at how the Tempest operates. This is documentation, not marketing, in a good way.

Incidentally, lest you think the Tempest is late — or, at least in terms of its last known shipping projection — Dave and Roger technically have until the Autumn Equinox, which in 2011 falls on September 23 inclusive, in order to ship in summer 2011. I’d go further to say that they have until the end of the date of the equinox Pacific time, which gives them a few additional hours beyond even the majority of their customer base. They’re currently listing the Tempest as due in “late summer 2011,” but unless they mean “late” as in early fall, they have until the 24th of September before they become seasonally incompatible.

I believe it’s briefly on the cusp of the Autumn Equinox on which MIDI clocks start running backwards, or vocoders talk without carrier signals, or something.

Happy Labor Day weekend, USA (and labor lovers everywhere). Happy Fifth of September, everyone. Only (??) shopping days until the Tempest ships.

http://www.rogerlinndesign.com/
http://www.davesmithinstruments.com/

Thursday, 16 June 2011

Tuesday, 17 May 2011

Tuesdays Tech Tips: Drum Programming

Basic Drum Programming.

In part two of this Ableton Live tutorial series on creative composition and production techniques, Professor Nalepa shares some great tips for drum programming and sequencing he picked up from fellow Dubspot Instructor, producer Matt Shadetek. It is a simple and efficient technique you can apply using any software or drum machine to get your ideas down fast when you’re inspired. This method involves creating a linear 2, 4 or 8 bar drum pattern, duplicate it, and add some variations – the key is making sure something interesting is happening every 4 or 8 bar. This is a fundamental lesson in drum programing for all electronic music genres; add variations from bar to bar, even if they’re slight and subtle changes; avoid sounding loopy.